PROJECT NAME

Cargo App

ABOUT THE PRODUCT

It's a platform that allows a company tracking where is the truck, gives a better time for admin.

PROBLEMS

That project already exists but was confusing to users to interact with that, therefore it was essential to redesign it from scratch and implement a lot of usability into this product because in some events as a user to complete an action it's needed to click many times and it can be avoided.

WHAT DID I DO?

User research, low fidelity wireframes, user interface.

ROLE

UI/UX Designer.

PLATFORM

Web desktop

FIRST STEPS

Let me describe how was the process for this project, I got all the content related to the product (user story, brand identity) based on that, I ordered it, I started with the site maps to get a better understanding of ​​the product, with this define, it can provide an idea of ​​how long going to be project.

Was necessary create Sitemaps to have a better and clear view of ​​this project..

WIREFRAMES

This stage was very valuable because we can define most of the interface but before that, it should be approved by the client, in some cases, clients don't look with wireframes as a great visual support because they only see it in low fidelity quality (for example that i use in this project) but when we starting UI that mindset switch and see everything improved.

That's the final product with a lot improvements on it user interface.

UI KIT FOR DEVELOPERS

Besides, I make a prototype in Invision but was important to send another guide for developers and I decide to include this style with all this information related to the project.

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Circular

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ICON SET